🔹 About Me
Hey there! I'm Apoorva, an indie game developer and Unity gameplay programmer with over 1 year of hands-on experience crafting immersive gaming experiences.
I specialize in building both 2D and 3D games using the Unity Engine, with a strong foundation in:
🎮 Gameplay Programming
🧠 Design Patterns (FSM, Object Pooling, etc.)
🧩 Component-based Architecture
✨ Game Feel & Polishing
My passion lies in bringing interactive worlds to life—from fast-paced endless runners to experimental prototypes.
✅ 2D Game Projects Designed and programmed several 2D experiences with responsive controls and tight mechanics.
✅ 3D Game Development Explored various gameplay styles, environments, and mechanics—from car chases using NavMesh AI to custom animations and shader experiments.
✅ Unity Expertise Proficient in C#, Unity’s Input System, ScriptableObjects, and performance-friendly systems like Object Pooling and State Machines.
Expect to see:
🚗 High-speed 3D runners
🎲 Prototypes and mechanics tests
🕹️ Polished mini-games
🔧 Dev logs, experiments, and systems breakdowns
Whether you're here to play, give feedback, or just explore—I’m glad you stopped by!